PS3 And PS4 Game Update Update Brings DMR Balance Tweaks - Jan 30

After Dice released the new Mantle support patch for Battlefield 4 on the PC and the new Xbox One patch they started rolling out a new PS3 and PS4 game update for Battlefield 4. This patch fixed an issue with players using exploits and includes DMR balance tweaks. Check out the new changes on the PS3 and PS4. 

Jan 30 PS3 Game Update Notes 

 
DMR Balance Tweaks 
Increased the damage of all DMRs across all ranges. Specifically, damage has been increased at long ranges to allow three-hit kills against unarmored opponents. Additionally, reduced the penalty to accuracy for sustained DMR fire, allowing more rapid follow up shots in combat. The amount of the damage increase varies from weapon to weapon, according to its intended range, rate of fire, and damage. We will continue to monitor the effectiveness of DMRs in combat, and determine if additional action is needed to make DMRs a viable mid to long range weapon. 
 
Other items 
  • Significantly reduced the duration of the black screen when spawning in, and fixed the issue with players getting killed before being in-game 
  • Greatly reduced the risk of crosshairs disappearing, which would also result in hit markers disappearing 
  • Added a headshot icon on the killcard. This should help identify instances where players are correctly killed by one shot 
  • Fixed an issue in Squad Deathmatch where the “Win/Lose” text was overlapping 
  • Fixed an issue with players using an exploit for the SOFLAM 
  • Fixed an issue with players using an exploit for the MAV 
  • Fixed the gameplay code to properly track the FOV (Field of View) changes in the options menu 
  • Fixed an issue where chat would break when entering "false" or "true" in the chat window 
  • Fixed an out-of-helicopter glitch in Air Superiority where players could spawn on the ground and play as infantry 
  • Fixed the misaligned crosshairs on the T90 MBT 
  • Added setting to tweak joystick dead zone 
  • Various minor crash fixes
Source: Battlelog

Jan 30 PS4 Game Update Notes 

 
DMR Balance Tweaks 
Increased the damage of all DMRs across all ranges. Specifically, damage has been increased at long ranges to allow three-hit kills against unarmored opponents. Additionally, reduced the penalty to accuracy for sustained DMR fire, allowing more rapid follow up shots in combat. The amount of the damage increase varies from weapon to weapon, according to its intended range, rate of fire, and damage. We will continue to monitor the effectiveness of DMRs in combat, and determine if additional action is needed to make DMRs a viable mid to long range weapon. 
 
Other items 
  • Greatly reduced the risk of crosshairs disappearing, which would also result in hit markers disappearing 
  • Added a headshot icon on the killcard. This should help identify instances where players are correctly killed by one shot 
  • Fixed an issue in Squad Deathmatch where the “Win/Lose” text was overlapping 
  • Fixed an issue with players using an exploit for the SOFLAM 
  • Fixed an issue with players using an exploit for the MAV 
  • Fixed the gameplay code to properly track the FOV (Field of View) changes in the options menu 
  • Fixed an issue where chat would break when entering "false" or "true" in the chat window 
  • Fixed an out-of-helicopter glitch in Air Superiority where players could spawn on the ground and play as infantry 
  • Fixed the misaligned crosshairs on the T90 MBT 
  • Added setting to tweak joystick dead zone 
  • Various minor crash fixes
Source: Battlelog

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