Battlefield 4 Upcoming PS3 And PS4 Update - New R18 Server

Dice is finalizing an upcoming PS3 and PS4 game update for Battlefield 4 and will be rolling out on Jan 14, 2AM PDT / 10AM UTC. There is also a new R18 server update. Stay tuned for further details and patch notes. Players may experience downtime for about 15-30 minutes when this happens.

Today Dice also released a new PC patch for Battlefield 4. This patch includes various fixes for improving the general stability, memory leaks, graphical glitches and balancing issues. The 20mm cannon stealth jets now have a 25% increase in damage and the stealth and attack jets have been tweaked to handle more similair to each other.

Jan 14 PS3 Game Update Notes

  • Various fixes for improving general stability 
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done 
  • Fix for bug where it looked like soldier was dying with 1 health instead of 0 
  • Fixed a bug where players’ rank icons on the scoreboard would not be updated 
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before 
  • Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though he was just hurt) 
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members 
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera 
  • Increased damage by 25% for the Stealth Jet 20mm cannons 
  • Stealth Jets now have more similar handling attributes to eachother. F35 & J-20 are slightly more agile, Su-50 is less agile 
  • Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier 
  • Fixed camera glitch when switching weapons while moving in crouch 
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs 
  • China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming 
  • Fix for first and third person soldier animations being out of sync while doing transition changes. This could potentially make the player get hit while in cover behind a wall or other obstacle
 

Jan 14 PS4 Game Update Notes 

  • Various fixes for improving general stability 
  • Fixed flickering in map and minimap on Rouge Transmission and Operation Locker 
  • Fixed issue with player spawning under the map in Lancang Dam 
  • Increased damage by 25% for the Stealth Jet 20mm cannons 
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before 
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera 
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members 
  • Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt) 
  • EU Players: Fixed bug where game wouldn’t start when when the console was running in any of these languages: Japanese, Dutch, Portuguese, Traditional Chinese, Korean, Czech, Brazilian Portuguese 
  • Fix for bug where it looked like soldier was dying with 1 health instead of 0 
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
 

R18 Server Update Notes 

  • Compatibility updates for the Jan 13 PC game update 
  • Enabled Live Scoreboard for all game servers 
  • Changed Air Superiority default tickets from 100 to 200 
  • Fixes for five server crashes
Source:

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